"Sciber Boxing VR" Review: Arkanoid in Virtual Space

I believe many players who are a little bit older have played the game of “Brick-casting”, that is, you control a “board”, bounce a ball back and forth in an enclosed area, and let it break the game of the upper brick. This classic game form has numerous variants nowadays, and it is still enduring. So, in the new world of VR, it is not surprising that there is a game similar to “Arkanoid”. The game that is not unexpected is the Cyberpong VR on HTC Vive.

However, although "Cyberpong VR" is similar to "Arkanoid", after all, as a VR game, it is completely different from the perspective and control. In general, the game "Arkanoid" is a 2D plane perspective. Above is the brick you want to break, and below is the borderline where you want to avoid the ball falling. In this game, the angle of view is parallel 3D. In front of you is the continuous bricks, and the rear is the boundary line. The bricks are constantly slamming in front of you. The player is no longer controlling a board, but use the Vive handle in the hand to beat the ball and hit the ball like a baseball to break the bricks. (Note: The screen is different from the one on the monitor, so the screenshot is not the first person)

So you can imagine that this is a very exhausting game. Because you don't just need to hit the ball, you also need to aim at one point every time. Especially in such a small space in the game, just hitting the ball is a test that needs more reaction and needs to be targeted. Even more difficult. In particular, when the game will give you some "upgrades" like the traditional "Arkanoid", such as turning the ball into three or four, it will be even more impressive.

In addition, the handle in your hand can not only be used as a bat, you also have four different items to switch. Just press the touchpad to call out the selection menu. You can choose from several pistols, missiles, adsorbers, and larger bats. However, these four names are only speculations by Xiao Bian, because the game does not explicitly tell you what they are, even if the charging method is very vague. Only in the continuous hitting process to switch to see if there is no increase in the use of numbers, adding to the extent of confusion.

However, you may be able to say that the game is fun and it's fine, but it's not. Like many VR mini-games, Cyberpong VR feels fresh at first. You're in a virtual closed environment, waving your arm and hitting bricks, but repeating this way In minutes, anything fresh will become boring. This is exactly what Cyberpong VR is. Although it has a very interesting idea, it hasn't been upgraded during the game. You play for one minute and play for twenty minutes. The content is the same. It is only slightly more difficult.

Even the most primitive "Arkanoid" game will give players different challenges, bigger scenes or different bricks in each level, and it seems to be in Cyberpong VR. There is no such change. The game ends only after the brick touches the boundary line, otherwise it is endlessly repeating new bricks. You can't see any changes in the scene and there are no new challenges. It's hard not to make people feel bored. . And as far as the gameplay itself is concerned, it is not so much to put it down. As mentioned above, the game gives people a feeling that it is more troublesome than fun to play. So do you want to say that Cyberpong VR is not worth playing? If you want to try something fresh, it is a good choice. But don't expect it to bring you more long-term entertainment. It's very likely that you don't want to open it once.

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